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YAW-BASED SENSITIVITY CONVERTER

Mouse Sensitivity Converter & Esports cm/360 Calculator

Convert mouse sensitivity between CS2, Valorant, Overwatch 2, Apex Legends, Fortnite, and Rainbow Six Siege with exact yaw-based cm/360 precision.

FLAGSHIP HARDWARE POINTER DIAGNOSTICS

Universal Mouse Diagnostic Suite

Click any mouse button, scroll the wheel, or move inside the canvas to test hardware switches and polling stability.

Mouse Hardware Matrix
5-Button & Encoder Visualizer
LMB
0
MMB
0
RMB
0
MB4
0
MB5
0
USB Polling Rate (Hz)STABLE
0 Hz
Avg Delta: -- ms
Peak: 0 Hz
Jitter: -- ms
Switch Double-Click TestHEALTHY
0
Chatter Faults (≤35ms)
Last Δt: -- ms
Speed: 0.0 CPS

No double-click chatter faults detected on mechanical switches.

Hardware DPI & eDPI Sensitivity SolverPOINTER LOCK API
Calculated DPI
-- DPI
Target: 800 DPI
Esports eDPI
-- eDPI
Sens Multiplier: 1.0
Physical Displacement
1.0 in
25.4 mm Benchmark
Cursor Trajectory & Sensor SmoothnessMove mouse inside box to inspect trajectory splines
Vector Points: 0

Frequently Asked Questions (Mouse Sensitivity Converter & Esports cm/360 Calculator)

10-Item Technical FAQ & PointerEvent Telemetry Troubleshooting

What is a Mouse Sensitivity Converter?

A sensitivity converter maps in-game mouse sensitivity values between different FPS game engines using exact angular yaw multipliers to preserve cm/360 physical distance.

What is cm/360 physical distance?

cm/360 is the exact physical distance in centimeters your mouse must travel across your mousepad to perform a full 360-degree in-game camera rotation.

How do I convert sensitivity from CS2 to Valorant?

Divide your CS2 sensitivity by 3.181818 (e.g., 1.0 CS2 sensitivity = 0.314 Valorant sensitivity) to achieve 1:1 identical physical cm/360 rotation.

What are game yaw variables (m_yaw)?

Yaw is the rotational angle increment per count. Source Engine (CS2/Apex) uses 0.022 yaw, Unreal Engine (Valorant) uses 0.07 atmospheric yaw.

Why does converting sensitivity by eDPI alone fail between different games?

Different game engines scale camera rotation differently per in-game unit; converting by physical cm/360 distance guarantees true muscle memory parity.

How does FOV (Field of View) impact perceived sensitivity?

Higher FOV stretches peripheral vision, making identical cm/360 sensitivity feel faster; match focal distance scaling for 1:1 aim feel.

Can I convert sensitivity for 4K high-DPI mice?

Yes, cm/360 physical distance formulas hold true regardless of whether your mouse operates at 400 DPI, 800 DPI, or 1600 DPI.

Does Windows pointer speed affect in-game raw input?

Games with Raw Input enabled (rawinput 1) bypass OS pointer speed and acceleration entirely, reading raw USB HID counts.

How do I test my converted sensitivity accuracy?

Use our Precision Aim Test canvas to measure crosshair deviation and muscle memory click accuracy.

How do I export my converted sensitivity settings?

Click 'Export Passport' to save your converted game sensitivity profiles in a shareable JSON certificate.

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